Join Burny Games — a Ukrainian company that creates mobile puzzle games. Our mission is to create top-notch innovative games to challenge players’ minds daily. What makes us proud? * In just two years, we’ve launched two successful mobile games worldwide: Playdoku and Colorwood Sort. We have paused some projects to focus on making our games better and helping our team improve. * Our games have been enjoyed by over 8 million players worldwide, and we keep attracting more players. * We’ve created a culture where we make decisions based on data, which helps us grow every month. * We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.
What are you working on? * Genres: Puzzle, Casual * Platforms: Mobile, iOS, Android, Social
Team size and structure? 100+ employees Key Responsibilities: * monitor and interpret key product and business metrics, identifying trends, risks, and opportunities; * set up, launch, and evaluate A/B tests and other experiments; * perform deep-dive analyses on new features, game loops, player behavior, and monetization flows; * translate messy data and complex logic into clear, actionable dashboards and insights; * automate repetitive data processes, build alerting systems, and optimize existing workflows; * collaborate with Producers, devs, and other analysts to improve data collection, instrumentation, and event design; * own your work — we value initiative and give you space to implement bold, impactful ideas.
About You: * at least 1 year of experience as an analyst in game dev industry; * understand mobile game KPIs and lifecycle stages; * fluent with tools like Amplitude, AppsFlyer, OneSignal, and know how to get the most out of them; * built dashboards and reporting systems in Power BI, Tableau, or similar — ones that actually get used by teams; * you can write clean SQL, use Python comfortably, and work with common data/analytics libraries; * understand of A/B testing nuances, from design to interpretation;; * detail-obsessed — the kind of person who notices when something’s off before anyone else; * able to tell a data story and present complex findings clearly to both tech and non-tech teammates.
Will Be a Plus: * experience building and optimizing ETL workflows (dbt/Dataform, Airflow, etc.); * applied machine learning for player segmentation, retention modeling, or monetization forecasting.
What we offer: * Working in team of a technical experts which know how to maintain 750k DAU; * Advanced workflow — CI/CD, pull requests, etc; * We provide all for productive work, even license for Github Copilot; * 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance. * A team of the best professionals in the games industry. * Flexible schedule [start of work from 8 to 11, 8 hours/day]. * L&D center with courses. * Self-learning library, access to paid courses. * Stable payments.
The recruitment process:
CV review → Interview with TA manager → Interview with Head of Analytics → Optional Test Task → Job offer
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.