Responsibilities * Creating SFX for mini-games (UI, win/lose, tension, feedback) * Composing short music loops tailored to gameplay * Working with emotions of excitement, risk, and anticipation * Adapting audio to different game tempos and states * Preparing and optimizing audio assets for Web and Mobile platforms
Requirements * Commercial experience in sound design / game audio * Strong understanding of game mechanics and UX * Ability to create clean, minimalistic, and functional sound * Experience working with DAWs (Ableton / Logic / Pro Tools, etc.) * Portfolio with game or interactive projects
Nice to Have * Experience in iGaming, arcade, or casual games * Familiarity with FMOD / Wwise * Understanding of how sound influences player behavior
What We Offer * Full-time position only * Work on proprietary commercial games * Real impact on the final product, not just “sound by brief” * Clear tasks and fast decision-making * Competitive compensation (discussed individually) * Long-term collaboration
How to Apply Please send: * Portfolio / showreel * Brief introduction about yourself and your experience * Confirmation of full-time availability