GRUY GAMES is a Ukrainian game development studio. We create games, adapting new and engaging genres for a mass audience.
The team consists of industry experts and veterans. We operate without bureaucracy or micromanagement, focusing on professionalism, process quality, and trust in every specialist.
We provide clear pipelines, comfortable working conditions, and fully official employment.
About the role:
Prototype, build, and balance game levels in Unity.
Responsibilities: * Grayboxing (ProBuilder) and assembling levels from modular assets. * Set up gameplay logic, triggers, and NavMesh. * Iterate locations based on analytics and playtests.
Requirements: * Level design experience in F2P games. * Confident building Unity scenes. * Understanding of pacing, navigation, and difficulty curve. * Portfolio (gameplay videos of built levels).
What we offer: * Official employment, paid sick leave. * 18 working days vacation per year. * Flexible/hybrid schedule, option to work from the office.
Interested in joining the team? Apply now or reach out directly.