Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
Join our team of like-minded people passionate about a common goal and love for games as a Level Artist for contract cooperation!
Responsibilities: * Building levels based on design (from greybox/blockout to final scene); * Placing and integrating assets (models, props, architecture, natural elements); * Maintaining gameplay readability — ensuring the player can easily navigate the scene; * Working with composition — visual accents, guiding the player’s view, logical routes; * Collaborating closely with level designers to combine visuals and gameplay; * Using modular systems for efficient environment assembly; * Testing levels for playability and stability; * Following the project’s art style and guidelines.
Requirements: * 2+ years of experience in a similar position; * Proficiency in 3D software (Maya, Blender, 3ds Max) with at least 3 years of experience in a similar role; * Experience working in game engines (Unreal Engine, Unity); * Knowledge of composition, proportions, balance, and scene readability; * Skills in modeling, optimization, and UV unwrapping; * Understanding of material and texture creation (Substance Painter/Designer, Photoshop); * Experience with modular kits and assets for building environments; * Understanding of real-time optimization (LOD, polygon budgets, texture atlases); * Understanding of stylization principles in game art; * At least B1 English level.
We offer: * VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects; * The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city; * The possibility of remote work and flexible schedule on corporate equipment; * A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City; * Opportunities to engage in corporate social responsibility (CSR) projects.
Excited about this role? Send us your resume and portfolio — we’d love to hear from you!