Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world. * Top 10 world game publishers. We successfully deliver projects for such giants of the gaming industry as Lucasfilm, Epic Games and EA. * Long-term client partnership. Our average client partnership extends to 3+ years thanks to a deep understanding of the needs of the client and the high quality of work. * Top 20 world best PC games. Our team contributed to games like Fortnite, Star Wars: Tales from the Galaxy’s Edge and more — you can always take a closer look at our projects. * 100+ million active gamers. Players around the world enjoy the games developed in partnership with Kevuru Games.
Main corporate facts about us: * 166% employee growth in 2021. * 350+ talented artists and highly skilled game developers. * 60% senior specialists, both carefully hunted and lovingly grown from juniors in the company. * 11 years of experience in the global gaming industry.
All our employees choose what they are interested in doing, and we, in turn, provide them with a smooth, understandable and transparent way of professional development, as well as guarantee them the most comfortable working conditions and perks.
We are looking for a Senior 2D Spine Animator.
REQUIREMENTS: * 3+ years of professional experience in the animation or game development industry; * Expertise in 2D character animation, particularly using Spine; * Experience with slot animation and implementing visual effects in Spine; * Hands-on experience with After Effects for creating and refining effects; * Excellent understanding of timing, motion, and visual storytelling; * Ability to manage multiple tasks and priorities efficiently; * English — Intermediate level or higher (for communication with clients and internal teams).
WILL BE A PLUS: * Experience with 3D animation or modeling tools such as Blender, Cinema 4D, or Houdini; * Familiarity with AI tools like ChatGPT or Kling AI for optimizing workflows or content generation; * Basic understanding of rigging and integrating animation into game engines (e.g., Unity).
RESPONSIBILITIES: * Create high-quality animations using Spine; * Collaborate with other members of the animation and game development team to ensure consistent quality and style across all projects; * Animate characters and creatures to give them a sense of personality and emotion; * Work closely with game designers, artists, and programmers to ensure animations integrate smoothly into the game engine; * Keep up-to-date with the latest techniques and tools for animation and digital media production.
OFFER: * Remote work; * Open management without bureaucracy; * Salary reviews according to the results of performance appraisal; * 10 days paid sick leave and 18 working-days’ vacation; * Days off on National/Bank Holidays according to the legislation of Ukraine; * Conferences, knowledge sharing activities, certification; * Availability of sabbatical; * Possibility to grow inside the friendly and professional team.